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Easy Unlimited emeralds and every enchanted book for 1 emerald each

Villager Trading Hall — Unlimited Emeralds & Enchantments on DonutSMP

A Villager Trading Hall is the cornerstone of any advanced Minecraft economy. Cure Zombie Villagers for 1-emerald trades, get every enchanted book, and produce unlimited emeralds with simple crop farms.

Materials Needed

  • Building blocks
  • Beds (one per villager)
  • Lecterns (for Librarian trades)
  • Other workstations as needed
  • Golden Apples (for curing)
  • Splash Potions of Weakness
  • Name Tags
  • Iron bars or beds (speed up curing)

1. How Villager Trading Works

Each Villager has a profession determined by their workstation block. Breaking and replacing the workstation rerolls their trades — but only if you haven't traded with them yet.

Librarians (Lectern) are the most valuable: they sell Enchanted Books, and by rerolling you can get any enchantment in the game.

Curing a Zombie Villager (Splash Weakness + Golden Apple) gives permanent trade discounts. Cure the same villager multiple times for maximum discount — trades as low as 1 emerald for Mending books.

2. Setting Up the Hall

1. Build individual cells for each villager — 1×2 or 1×3 spaces with a bed and workstation 2. Use trapdoors or glass to keep villagers in their cells while allowing access to trade 3. Leave space in front of each cell for you to stand and trade 4. Place the workstation (Lectern for Librarians) where the villager can reach it but you can also break/replace it from outside 5. Label each cell with a sign indicating what trade is locked in

3. Getting Villagers

The best method is curing Zombie Villagers: 1. Find or create Zombie Villagers (Zombies have a chance to convert Villagers when they attack them) 2. Trap the Zombie Villager in a safe space 3. Throw a Splash Potion of Weakness at it 4. Feed it a Golden Apple (right-click) 5. Wait 3-5 minutes (iron bars and beds nearby speed this up) 6. The cured Villager has massive trade discounts

Alternatively, breed existing Villagers with excess food (bread, carrots, potatoes).

4. Locking in Perfect Trades

For Librarians: 1. Place a Lectern next to the villager 2. Check the book being offered 3. If it's not what you want, break the Lectern and place it again 4. Repeat until you get the desired enchantment 5. Make one trade to permanently lock in all that villager's trades

Priority enchantments to lock: Mending, Unbreaking III, Protection IV, Sharpness V, Efficiency V, Fortune III, Silk Touch, Feather Falling IV, Infinity.

With cured villagers, each enchanted book costs just 1 emerald.

5. Emerald Farming

Once you have the right Villager trades, pair them with renewable farms: - **Farmer villagers** buy Wheat, Carrots, Potatoes, Beetroot, Melons, Pumpkins → auto-crop farms = infinite emeralds - **Librarians** buy Paper → Sugar Cane farm = infinite emeralds - **Fletcher** buys Sticks → tree farm = infinite emeralds - **Fisherman** buys String + Fish - **Cleric** buys Rotten Flesh → Zombie farm = infinite emeralds

A single Sugar Cane farm + Librarian setup is often all you need for unlimited emeralds.

6. Pro Tips for DonutSMP

- Cure each villager multiple times for the deepest discounts - Keep villagers safe from zombies — light up the area and use iron doors - Never kill villagers near others — it raises prices through gossip mechanics - Trade with each villager periodically to keep their stocks refreshed - Build the hall in your base for easy access during enchanting sessions

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